Atari ST games list! 
 
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Handheld: 57
16/32bit Computers: 830
8bit Computers: 413
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 107
128bit Consoles: 28
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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info
AtariST

Cadaver

Cadaver
GenreAction Strategy
DeveloperBitmap Brothers
PublisherImage Works
Released1990
Rating
Graphics:8.0
Sound:6.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Wandering alone into a deep, dark dungeon / castle called Wulf, looking to defeat Dianos, a necromancer of great power and wisdom, is surely a scary quest. Cadaver is an action stratey game and its story takes place in an isometric dungeon with several dark rooms, puzzles and a load of enemies to compete until your objective is completed. Cadaver was released for the Atari ST, Commodore Amiga, PC (MS-DOS) and Acorn Archimedes computers.
 
Review
CadaverSTORY / GAMEPLAY
The game's main character is a dwarf named Karadoc who roams alone into a deadly dungeon, called Wulf. Wulf is swarmed by zombies (thanks to Dainos) and skeletons that all obey to his every whim, which will usually involve your demise. Other creatures that live in the dark dungeon are large spiders with a venomous bite, spiked balls that float and get straight to the point and even wriggling worms that'll explode every time you contact them! There are also several other traps to avoid! Cadaver takes you on an isometric view of the dungeon and shows great detail in each and every room you manage to enter and search. Karadoc has no defensive measures (except of the ability to jump and walk to avoid enemies) and the only kind of weapon you can find is a bag of stones that can be thrown to enemies. Several objects are scattered around, some useful and others not, that Karadoc can pick up, examine, take or dispose of. As long as you get close to an object an icon menu screen is enabled with which you can act accordingly (i.e. examine, eat, drink, throw etc). Be noted though that your backpack is limited, so it free space is easily filled with junk. The puzzles of the game are very clever and require quite a bit of cryptic thinking to work them out. Cadaver is packed with 5 levels of 70 rooms each! It’s really large! Dianos is a tough opponent and you’ll have to battle long and hard in order to eliminate Wulf dungeon's threats! The gameplay really shines in this game!

GRAPHICS / SOUND
The Atari ST graphics look gorgeous though the screen colors are up to 16! Each room and object is drawn brilliantly and the atmosphere is great with subtle additions such as the flickering lamps, and mushrooms growing as Karadoc wanders by. The ST version's sound consists of a great introductory tune and a few sampled sound during gameplay. Unfortunately there is no music during gameplay.
 
Screenshots
  • Cadaver
  • Cadaver
  • Cadaver
  • Cadaver
  • Cadaver
  • Cadaver
 
Gameplay sample
 
Comparable platforms
Commodore Amiga OCS/ECS
Atari ST
PC MS-DOS
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
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The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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